RCRAILWAY CHIEF
Gameplay control

Automatic incident generation

Automatic calls now pace themselves against the player's current workload instead of letting every rule fire independently.

Open workload 4 / 4 Automatic calls paused
Spawn pressure 5% Applied to every rule chance
Global quiet period 8 min Ready when a rule succeeds
Burst limit 1 Maximum new automatic call per tick
Anti-flood governor: no automatic call is placed on a section that already has an active incident, blocked/possession sections are excluded, and generation slows sharply as your open workload rises.

Call type rules

These are per-type limits. The network-wide governor above is applied before any of these rules can create a call.

Overhead Line Equipment Fault
Automatic OLE faults
Last generated: never
Points Failure
Automatic points failures
Last generated: 1 hour ago
Broken Rail
Automatic rail defects
Last generated: 1 hour ago
Train Failure
Automatic train failures
Last generated: 1 hour ago

Simulation scheduler

Keep Laravel's scheduler running once per minute. It manages the sub-minute simulation ticks defined by the application.

* * * * * cd /path/to/railway-chief && php artisan schedule:run >> /dev/null 2>&1